Intel® oneAPI DPC++/C++ Compiler Developer Guide and Reference

ID 767253
Date 3/22/2024
Public

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Document Table of Contents

Microsoft Compatibility

The Intel® oneAPI DPC++/C++ Compiler is fully source- and binary-compatible (native code only) with Microsoft Visual C++ (MSVC). You can debug binaries built with the Intel® oneAPI DPC++/C++ Compiler from within the Microsoft Visual Studio environment.

The compiler supports security checks with the /GS option. You can control this option in the Microsoft Visual Studio IDE by using C/C++ > Code Generation > Security Check.

Microsoft Visual Studio Integration

The compiler is compatible with Microsoft Visual Studio 2017, 2019, and 2022 projects.

NOTE:
Support for Microsoft Visual Studio 2017 is deprecated as of the Intel® oneAPI 2022.1 release, and will be removed in a future release.

Unsupported Features

Unsupported project types:

  • .NET-based CLR C++ project types are not supported by the Intel® oneAPI DPC++/C++ Compiler. The specific project types will vary depending on your version of Visual Studio, for example:
    • CLR Class Library
    • CLR Console App
    • CLR Empty Project

Unsupported major features:

  • COM Attributes

  • C++ Accelerated Massive Parallelism (C++ AMP)

  • Managed extensions for C++ (new pragmas, keywords, and command-line options)

  • Event handling (new keywords)

  • Select keywords:

    • __abstract
    • __box
    • __delegate
    • __gc
    • __identifier
    • __nogc
    • __pin
    • __property
    • __sealed
    • __try_cast
    • __w64

Unsupported preprocessor features:

  • #import directive changes for attributed code

  • #using directive

  • managed, unmanaged pragmas

  • _MANAGED macro

  • runtime_checks pragma

Mix Managed and Unmanaged Code

If you use the managed extensions to the C++ language in Microsoft Visual Studio .NET, you can use the compiler for your non-managed code for better application performance. Make sure managed keywords do not appear in your non-managed code.

For information on how to mix managed and unmanaged code, refer to the article, An Overview of Managed/Unmanaged Code Interoperability, on the Microsoft Web site.

Precompiled Header Support

There are some differences in how precompiled header (PCH) files are supported between the Intel® oneAPI DPC++/C++ Compiler and the Microsoft Visual C++ Compiler:

  • The PCH information generated by the Intel oneAPI DPC++/C++ Compiler is not compatible with the PCH information generated by the Microsoft Visual Studio Compiler.

  • The Intel oneAPI DPC++/C++ Compiler does not support PCH generation and use in the same translation unit.

Compilation and Execution Differences

While the Intel® oneAPI DPC++/C++ Compiler is compatible with the Microsoft Visual C++ Compiler, some differences can prevent successful compilation. There can also be some incompatible generated-code behavior of some source files with the Intel oneAPI DPC++/C++ Compiler. In most cases, a modification of the user source file enables successful compilation with both the Intel oneAPI DPC++/C++ Compiler and the Microsoft Visual C++ Compiler. The differences between the compilers are:

  • Inlining Functions Marked for dllimport

    The Intel oneAPI DPC++/C++ Compiler will attempt to inline any functions that are marked dllimport but Microsoft will not. Therefore, any calls or variables used inside a dllimport routine need to be available at link time or the result will be an unresolved symbol.

    The following example contains two files: header.h and bug.cpp.

    header.h:

    #ifndef _HEADER_H #define _HEADER_H namespace Foo_NS { class Foo2 { public: Foo2(){}; ~Foo2(); static int test(int m_i); }; } #endif

    bug.cpp:

    #include "header.h" struct Foo2 { static void test(); }; struct __declspec(dllimport) Foo { void getI() { Foo2::test(); }; }; struct C { virtual void test(); }; void C::test() { Foo p; p->getI(); } int main() { return 0; }

Enum Bit-field Signedness

The Intel® oneAPI DPC++/C++ Compiler and Microsoft Visual C++ differ in how they attribute signedness to bit fields declared with an enum type. Microsoft Visual C++ always considers enum bit fields to be signed, even if not all values of the enum type can be represented by the bit field.

The Intel oneAPI DPC++/C++ Compiler considers an enum bit field to be unsigned, unless the enum type has at least one enum constant with a negative value. In any case, the Intel oneAPI DPC++/C++ Compiler produces a warning if the bit field is declared with too few bits to represent all the values of the enum type.

See Also