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Step 1: Getting Started
Step 2: Creating a Design Partition
Step 3: Allocating Placement and Routing Region for a PR Partition
Step 4: Defining Personas
Step 5: Creating Revisions
Step 6: Compiling the Base Revision
Step 7: Preparing PR Implementation Revisions
Step 8: Programming the Board
Modifying an Existing Persona
Adding a New Persona to the Design
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Step 2: Creating a Design Partition
You must create design partitions for each PR region that you want to partially reconfigure. The following steps create a design partition for the u_blinking_led instance.
Creating Design Partitions
- Right-click the u_blinking_led instance in the Project Navigator and click Design Partition > Reconfigurable. A design partition icon appears next to each instance that is set as a partition.
- Click Assignments > Design Partitions Window. The window displays all design partitions in the project.
- Edit the partition name in the Design Partitions Window by double-clicking the name. For this reference design, rename the partition name to pr_partition.
Note: When you create a partition, the Intel® Quartus® Prime software automatically generates a partition name, based on the instance name and hierarchy path. This default partition name can vary with each instance.
- To export the finalized static region from the base revision compile, double-click the entry for root_partition in the Post Final Export File column, and type blinking_led_static.qdb.
Figure 3. Exporting Post Final Snapshot in Design Partitions Window
Verify that the blinking_led.qsf contains the following assignments, corresponding to your reconfigurable design partition:
set_instance_assignment -name PARTITION pr_partition -to u_blinking_led
set_instance_assignment -name PARTIAL_RECONFIGURATION_PARTITION ON \
-to u_blinking_led
set_instance_assignment -name EXPORT_PARTITION_SNAPSHOT_FINAL \
blinking_led_static.qdb -to | -entity top
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