Visible to Intel only — GUID: GUID-198FB319-2E0B-43DB-93E0-7F47BC3AF91A
Visible to Intel only — GUID: GUID-198FB319-2E0B-43DB-93E0-7F47BC3AF91A
uniform_bits
Generates uniformly distributed bits in 32/64-bit chunks.
Description
The uniform_bits class object is used to generate uniformly distributed bits in 32/64-bit chunks. It is designed to ensure each bit in the 32/64-bit chunk is uniformly distributed. This distribution is supported for philox4x32x10 and mcg59 engines. When generating 64-bit chunks, twice as much engine offset needs to be provided.
UIntType denotes the chunk size and can be std::uint32_t, std::uint64_t. See VS Notes for details.
API
Syntax
namespace oneapi::mkl::rng::device { template<typename UIntType = std::uint32_t> class uniform_bits { using result_type = UIntType; }; }
Include Files
oneapi/mkl/rng/device.hpp
Template Parameters
typename UIntType = std::uint32_t |
Type of the produced values. The specific values are as follows: std::uint32_tstd::uint64_t |