Intel® oneAPI DPC++/C++ Compiler Developer Guide and Reference

ID 767253
Date 6/24/2024
Public

A newer version of this document is available. Customers should click here to go to the newest version.

Document Table of Contents

Programming with the Intel® oneAPI Level Zero Backend

This page shows the supported scenarios for multi-card and multi-tile programming with the Intel® oneAPI Level Zero (Level Zero) Backend.

Device Discovery

Root-devices

In this programming model, Intel GPUs are represented as SYCL GPU devices, or root-devices. You can find your root-device with the sycl-ls tool. For example:

sycl-ls

Example output:

[opencl:gpu:0] Intel(R) OpenCL HD Graphics, Intel(R) UHD Graphics 630 [0x3e92] 3.0 [21.49.21786]
[opencl:cpu:1] Intel(R) OpenCL, Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 2.1 [2020.11.11.0.03_160000]
[ext_oneapi_level_zero:gpu:0] Intel(R) Level-Zero, Intel(R) UHD Graphics 630 [0x3e92] 1.2 [1.2.21786]
[host:host:0] SYCL host platform, SYCL host device 1.2 [1.2]

sycl-ls shows the devices and platforms of all the SYCL backends, which are seen by the SYCL runtime. The previous example shows the CPU (managed by an OpenCL™ backend) and two GPUs that correspond to the single physical GPU (managed by an OpenCL™ or Level Zero backend). You have two options to filter the observable root-devices:

Option One

Use the environment variable ONEAPI_DEVICE_SELECTOR, which is described in the Environment Variables. For example:

ONEAPI_DEVICE_SELECTOR=ext_oneapi_level_zero sycl-ls

Example output:

[ext_oneapi_level_zero:gpu:0] Intel(R) Level-Zero, Intel(R) UHD Graphics 630 [0x3e92] 1.2 [1.2.21786]

Option Two

Use a similar API, as described in the Filter Selector, for example, the filter_selector("ext_oneapi_level_zero") only sees Level Zero operated devices.

If there are multiple GPUs in a system, they are seen as multiple root-devices. On Linux, you will see multiple SYCL root-devices of the same SYCL platform. On Windows, you will see root-devices of multiple different SYCL platforms.

You can use CreateMultipleRootDevices=N NEOReadDebugKeys=1 environment variables to emulate multiple GPU cards. For example:

CreateMultipleRootDevices=2 NEOReadDebugKeys=1 ONEAPI_DEVICE_SELECTOR=ext_oneapi_level_zero sycl-ls

Example output:

[ext_oneapi_level_zero:gpu:0] Intel(R) Level-Zero, Intel(R) UHD Graphics 630 [0x3e92] 1.2 [1.2.21786]
[ext_oneapi_level_zero:gpu:1] Intel(R) Level-Zero, Intel(R) UHD Graphics 630 [0x3e92] 1.2 [1.2.21786]

NOTE:
CreateMultipleRootDevices is experimental, not validated, and is used for debug/experimental purposes only.

Sub-devices

Some Intel GPU hardware is composed of multiple tiles, where the root-devices can be partitioned into sub-devices that correspond to the physical tiles. For example:

try {
  vector<device> SubDevices = RootDevice.create_sub_devices<
  sycl::info::partition_property::partition_by_affinity_domain>(
  sycl::info::partition_affinity_domain::next_partitionable);
}

Each call to create_sub_devices returns the same sub-devices in their persistent order. Use the ZE_AFFINITY_MASK environment variable to control what sub-devices are exposed by the Level Zero driver. The partition_by_affinity_domain is the only type of partitioning supported for Intel GPUs. The next_partitionable and numa properties are the only partitioning properties supported.

The CreateMultipleSubDevices=N NEOReadDebugKeys=1 environment variables can be used to emulate multiple tiles of a GPU.

NOTE:
CreateMultipleSubDevices is experimental, not validated, and is used for debug/experimental purposes only.

Contexts

Contexts are used for resource isolation and sharing. A SYCL context may consist of one or multiple devices. Both root-devices and sub-devices can be found within a single context, but they need to be from the same SYCL platform. A SYCL kernel_bundle created against a context with multiple devices is built to each of the root-devices in the context. For a context that consists of multiple sub-devices of the same root-device, only a single build (to that root-device) is needed.

Memory

Unified Shared Memory (USM)

You have multiple ways to allocate memory:

  • malloc_device:
    • Allocation can only be accessed by the specified device, but not by other devices in the context or by the host.
    • The data always stays on the device and is the fastest available for kernel execution.
    • Explicit copy is needed for transferring data to the host or other devices in the context.
  • malloc_host:
    • Allocation can be accessed by the host and any other device in the context.
    • The data always stays on the host and is accessed via Peripheral Component Interconnect (PCI) from the devices.
    • No explicit copy is needed for synchronizing of the data with the host or devices.
  • malloc_shared:
    • Allocation can only be accessed by the host and the specified device.
    • The data can migrate (operated by the Level Zero driver) between the host and the device for faster access.
    • No explicit copy is necessary for synchronizing between the host and the device, but it is needed for other devices in the context.

Memory allocated against a root-device is accessible by all of its sub-devices (tiles). If you are operating on a context with multiple sub-devices of the same root-device, then you can use malloc_device on that root-device instead of using the slower malloc_host. If you are using malloc_device you need an explicit copy out to the host to see the data located there.

Buffers

SYCL buffers that are created against a context and under the hood are mapped to the Level Zero USM allocation. The mapping details are:

  • Allocation on an integrated device is made on the host and is accessible by the host and the device without copying.
  • Memory buffers for context with sub-devices of the same root-device (possibly including the root-device itself) are allocated on that root-device. They are accessible by all the devices in the context. The synchronization with the host is performed by a SYCL runtime with map/unmap performing implicit copies when necessary.
  • Memory buffers for context with devices from different root-devices in it are allocated on host (and are accessible to all devices).

Queues

A SYCL queue is always attached to a single device in a potential multi-device context. The following example scenarios are listed from most to least performant:

Scenario One

Context with a single sub-device in it, where the queue is attached to that sub-device (tile):

  • The execution/visibility is limited to the single sub-device only.
  • This offers the best performance per tile.

For example:

try {
  vector<device> SubDevices = ...;
  for (auto &D : SubDevices) {
    // Each queue is in its own context, no data sharing across them.
    auto Q = queue(D);
    Q.submit([&](handler& cgh) {...});
  }
}

Scenario Two

Context with multiple sub-devices of the same root-device (multi-tile):

  • The queues are attached to the sub-devices, which implement explicit scaling.
  • The root-device should not be passed to this context for better performance.

For example:

try {
  vector<device> SubDevices = ...;
  auto C = context(SubDevices);
  for (auto &D : SubDevices) {
    // All queues share the same context, data can be shared across queues.
    auto Q = queue(C, D);
    Q.submit([&](handler& cgh) {...});
  }
}

Scenario Three

Context with a single root-device in it, where the queue is attached to that root-device:

  • The work is automatically distributed across all sub-devices/tiles via implicit scaling by the driver.
  • The simplest way to enable multi-tile hardware, but this does not offer possibility to target specific tiles.

For example:

try {
  // The queue is attached to the root-device, driver distributes to sub-devices, if any.
  auto D = device(gpu_selector{});
  auto Q = queue(D);
  Q.submit([&](handler& cgh) {...});
}

Scenario Four

Contexts with multiple root-devices (multi-card):

  • The most unrestrictive context with queues attached to different root-devices.
  • Offers most sharing possibilities at the cost of slow access through host memory or explicit copies needed.

For example:

try {
  auto P = platform(gpu_selector{});
  auto RootDevices = P.get_devices();
  auto C = context(RootDevices);
  for (auto &D : RootDevices) {
    // Context has multiple root-devices, data can be shared across multi-card (requires explicit copying)
    auto Q = queue(C, D);
    Q.submit([&](handler& cgh) {...});
  }
}

NOTE:
Do not forget to allocate/synchronize your memory for your programming model and algorithm.

Multi-tile Multi-card Examples

For your next steps, you can explore two examples of multi-tile and multi-card programming: