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1. About the Nios® V Embedded Processor
2. Nios® V Processor Hardware System Design with Quartus® Prime Software and Platform Designer
3. Nios® V Processor Software System Design
4. Nios® V Processor Configuration and Booting Solutions
5. Nios® V Processor - Using the MicroC/TCP-IP Stack
6. Nios® V Processor Debugging, Verifying, and Simulating
7. Nios® V Processor — Remote System Update
8. Nios® V Processor — Using Custom Instruction
9. Nios® V Embedded Processor Design Handbook Archives
10. Document Revision History for the Nios® V Embedded Processor Design Handbook
2.1. Creating Nios® V Processor System Design with Platform Designer
2.2. Integrating Platform Designer System into the Quartus® Prime Project
2.3. Designing a Nios® V Processor Memory System
2.4. Clocks and Resets Best Practices
2.5. Assigning a Default Agent
2.6. Assigning a UART Agent for Printing
2.7. JTAG Signals
4.1. Introduction
4.2. Linking Applications
4.3. Nios® V Processor Booting Methods
4.4. Introduction to Nios® V Processor Booting Methods
4.5. Nios® V Processor Booting from Configuration QSPI Flash
4.6. Nios® V Processor Booting from On-Chip Memory (OCRAM)
4.7. Nios® V Processor Booting from Tightly Coupled Memory (TCM)
4.8. Summary of Nios® V Processor Vector Configuration and BSP Settings
6.2.3.2.1. Enabling Signal Tap Logic Analyzer
6.2.3.2.2. Adding Signals for Monitoring and Debugging
6.2.3.2.3. Specifying Trigger Conditions
6.2.3.2.4. Assigning the Acquisition Clock, Sample Depth, and Memory Type, and Buffer Acquisition Mode
6.2.3.2.5. Compiling the Design and Programming the Target Device
6.6.1. Prerequisites
6.6.2. Setting Up and Generating Your Simulation Environment in Platform Designer
6.6.3. Creating Nios V Processor Software
6.6.4. Generating Memory Initialization File
6.6.5. Generating System Simulation Files
6.6.6. Running Simulation in the QuestaSim Simulator Using Command Line
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5.5.2.4. Building the Application Project
You can choose to build the application project using RiscFree* IDE for Intel FPGAs, or through the command line interface (CLI).
You can configure the source files such as enabling DHCP or setting MAC and IP addresses. Refer to Optional Configuration for more details.
If you prefer CLI, you can build the application using the following commands:
cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release \ -B software/app/build -S software/app
make -j4 -C software/app/build
The user application (.elf) file is created in software/app/build folder.