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2.1. Installing and Licensing Intel® FPGA IP Cores
2.2. IP Catalog and Parameter Editor
2.3. Specifying the IP Core Parameters and Options ( Intel® Quartus® Prime Pro Edition)
2.4. Simulating Intel® FPGA IP Cores
2.5. Simulating the FIR II IP Core Testbench in MATLAB
2.6. DSP Builder for Intel® FPGAs Design Flow
4.1. FIR II IP Core Interpolation Filters
4.2. FIR Decimation Filters
4.3. FIR II IP Core Time-Division Multiplexing
4.4. FIR II IP Core Multichannel Operation
4.5. FIR II IP Core Multiple Coefficient Banks
4.6. FIR II IP Core Coefficient Reloading
4.7. Reconfigurable FIR Filters
4.8. FIR II IP Core Interfaces and Signals
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3.5.1.4. Using Hard Multiplier Threshold
This FIR II IP core threshold is the trade-off between hard and soft multipliers. For devices that support hard multipliers or DSP blocks, use these resources instead of a soft multiplier made from LEs.
For example, a 2-bit × 10-bit multiplier consumes very few LEs. The hard multiplier threshold value corresponds to the number of LEs that save a multiplier. If the hard multiplier threshold value is 100, you are allowing 100 LEs. Therefore, an 18 × 18 multiplier (that requires approximately 182–350 LEs) does not transfer to LEs because it requires more LEs than the threshold value. However, the IP core implements a 16 × 4 multiplier that requires approximately 64 LEs as a soft multiplier with this setting.
- Set the default to always use hard multipliers. With this value, IP core implements a 24 × 18 multiplier as two 18 × 18 multipliers.
- Set a value of approximately 300 to keep 18 × 18 multipliers hard, but transform smaller multipliers to LEs. The IP core implements a 24 × 18 multiplier as a 6 × 18 multiplier and an 18 × 18 multiplier, so this setting builds the hybrid multipliers that you require.
- Set a value of approximately 1,000 to implement the multipliers entirely as LEs. Essentially, you are allowing a high number (1000) of LEs to save using an 18 × 18 multiplier.
- Set a value of approximately 10 to implement a 24 × 16 multiplier as a 36 × 36 multiplier. With the value, you are not even allowing the adder to combine two multipliers. Therefore, the system has to use a 36 × 36 multiplier in a single DSP block.