Visible to Intel only — GUID: GUID-CEF21564-421F-427E-85F0-60B842FB3368
Visible to Intel only — GUID: GUID-CEF21564-421F-427E-85F0-60B842FB3368
INSERTMENUQQ
QuickWin Function: Inserts a menu item into a QuickWin menu and registers its callback routine. This routine is only available for Windows.
Module
USE IFQWIN
result = INSERTMENUQQ (menuID,itemID,flag,text,routine)
menuID |
(Input) INTEGER(4). Identifies the menu in which the item is inserted, starting with 1 as the leftmost menu. |
itemID |
(Input) INTEGER(4). Identifies the position in the menu where the item is inserted, starting with 0 as the top menu item. |
flag |
(Input) INTEGER(4). Constant indicating the menu state. Flags can be combined with an inclusive OR (see Results section below). The following constants are available:
|
text |
(Input) Character*(*). Menu item name. Must be a null-terminated C string, for example, words of text'C. |
routine |
(Input) EXERNAL. Callback subroutine that is called if the menu item is selected. You can assign the following predefined routines to menus:
|
Results
The result type is LOGICAL(4). The result is .TRUE. if successful; otherwise, .FALSE.
Menus and menu items must be defined in order from left to right and top to bottom. For example, INSERTMENUQQ fails if you try to insert menu item 7 when 5 and 6 are not defined yet. For a top-level menu item, the callback routine is ignored if there are subitems under it.
The constants available for flags can be combined with an inclusive OR where reasonable, for example $MENUCHECKED .OR. $MENUENABLED. Some combinations do not make sense, such as $MENUENABLED and $MENUDISABLED, and lead to undefined behavior.
You can create quick-access keys in the text strings you pass to INSERTMENUQQ as text by placing an ampersand (&) before the letter you want underlined. For example, to add a Print menu item with the r underlined, text should be "P&rint". Quick-access keys allow users of your program to activate that menu item with the key combination ALT+QUICK-ACCESS-KEY(ALT+Rin the example) as an alternative to selecting the item with the mouse.
Example
USE IFQWIN
LOGICAL(4) :: status
CHARACTER (80) :: text_input
! insert new item into Menu 5 (Window)
status= INSERTMENUQQ(5, 5, $MENUCHECKED, 'New Item:Status 5_5'C, WINSTATUS)
! insert new menu in position 2
status= INSERTMENUQQ(2, 0, $MENUENABLED, 'New Menu:2_0'C, NUL)
! insert new menu in position 3, and mark it disabled & grayed
status= INSERTMENUQQ(3, 0, IOR($MENUGRAYED,$MENUDISABLED), 'New Disabled Menu:3_0'C, NUL)
! insert new item under the new menu 2 in position 1
status= INSERTMENUQQ(2, 1, $MENUENABLED, 'New Item:Print'C, WINPRINT)
! insert separator bar under the new menu 2 in position 2
status= INSERTMENUQQ(2, 2, $MENUSEPARATOR, 'New Separator'C, NUL)
! insert new item under the new menu 2 in position 3
status= INSERTMENUQQ(2, 3, IOR($MENUCHECKED,$MENUENABLED), 'New Item:Select Text'C, &
WINSELECTTEXT)
! insert new item under the new menu 2 in position 5
status= INSERTMENUQQ(2, 4, $MENUENABLED, 'New Item:Copy Selected Text'C, WINCOPY)
! insert new item under the new menu 2 in position 6
status= INSERTMENUQQ(2, 5, $MENUENABLED, 'New Item:Paste Selected Text'C, WINPASTE)
write(*,'("Enter (or cut and paste) a text value: ")',advance='no')
read (*,"(A)") text_input
write(*,'("You just entered: ", A1, A, A1)') "'",trim(text_input),"'"
END