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Answers to Top FAQs
1. Hyperflex® FPGA Architecture Introduction
2. Hyperflex® Architecture RTL Design Guidelines
3. Compiling Hyperflex® Architecture Designs
4. Design Example Walk-Through
5. Retiming Restrictions and Workarounds
6. Optimization Example
7. Hyperflex® Architecture Porting Guidelines
8. Appendices
9. Hyperflex® Architecture High-Performance Design Handbook Archive
10. Hyperflex® Architecture High-Performance Design Handbook Revision History
2.4.2.1. High-Speed Clock Domains
2.4.2.2. Restructuring Loops
2.4.2.3. Control Signal Backpressure
2.4.2.4. Flow Control with FIFO Status Signals
2.4.2.5. Flow Control with Skid Buffers
2.4.2.6. Read-Modify-Write Memory
2.4.2.7. Counters and Accumulators
2.4.2.8. State Machines
2.4.2.9. Memory
2.4.2.10. DSP Blocks
2.4.2.11. General Logic
2.4.2.12. Modulus and Division
2.4.2.13. Resets
2.4.2.14. Hardware Re-use
2.4.2.15. Algorithmic Requirements
2.4.2.16. FIFOs
2.4.2.17. Ternary Adders
5.2.1. Insufficient Registers
5.2.2. Short Path/Long Path
5.2.3. Fast Forward Limit
5.2.4. Loops
5.2.5. One Critical Chain per Clock Domain
5.2.6. Critical Chains in Related Clock Groups
5.2.7. Complex Critical Chains
5.2.8. Extend to locatable node
5.2.9. Domain Boundary Entry and Domain Boundary Exit
5.2.10. Critical Chains with Dual Clock Memories
5.2.11. Critical Chain Bits and Buses
5.2.12. Delay Lines
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2.4.2.8. State Machines
Loops related to state machines can be difficult to optimize. Carefully examine the state machine logic to determine whether you can precompute any signals that the next state logic uses.
To effectively pipeline the state machine loop, consider adding skips states to a state machine. Skips states are states that you to allow more transition time between two adjacent states.
Optimization of state machine loops may require a new state machine.
Figure 76. State Machine LoopIn a state machine loop, the next state depends on the current state of the circuit.