Video and Vision Processing Suite Intel® FPGA IP User Guide

ID 683329
Date 9/30/2022
Public

A newer version of this document is available. Customers should click here to go to the newest version.

Document Table of Contents
1. About the Video and Vision Processing Suite 2. Getting Started with the Video and Vision Processing IPs 3. Video and Vision Processing IPs Functional Description 4. Video and Vision Processing IP Interfaces 5. Video and Vision Processing IP Registers 6. Video and Vision Processing IPs Software Programming Model 7. Protocol Converter Intel® FPGA IP 8. 3D LUT Intel® FPGA IP 9. AXI-Stream Broadcaster Intel® FPGA IP 10. Chroma Key Intel® FPGA IP 11. Chroma Resampler Intel® FPGA IP 12. Clipper Intel® FPGA IP 13. Clocked Video Input Intel® FPGA IP 14. Clocked Video to Full-Raster Converter Intel® FPGA IP 15. Clocked Video Output Intel® FPGA IP 16. Color Space Converter Intel® FPGA IP 17. Deinterlacer Intel® FPGA IP 18. FIR Filter Intel® FPGA IP 19. Frame Cleaner Intel® FPGA IP 20. Full-Raster to Clocked Video Converter Intel® FPGA IP 21. Full-Raster to Streaming Converter Intel® FPGA IP 22. Generic Crosspoint Intel® FPGA IP 23. Genlock Signal Router Intel® FPGA IP 24. Guard Bands Intel® FPGA IP 25. Interlacer Intel® FPGA IP 26. Mixer Intel® FPGA IP 27. Pixels in Parallel Converter Intel® FPGA IP 28. Scaler Intel® FPGA IP 29. Stream Cleaner Intel® FPGA IP 30. Switch Intel® FPGA IP 31. Tone Mapping Operator Intel® FPGA IP 32. Test Pattern Generator Intel® FPGA IP 33. Video Frame Buffer Intel® FPGA IP 34. Video Streaming FIFO Intel® FPGA IP 35. Video Timing Generator Intel® FPGA IP 36. Warp Intel® FPGA IP 37. Design Security 38. Document Revision History for Video and Vision Processing Suite User Guide

16.1. About the Color Space Converter IP

The IP transforms video data between color spaces. The color spaces allow you to specify colors using three coordinate values.

You can configure this IP to change conversion values at run time using an Avalon memory-mapped interface.

A color space precisely specifies the display of color using a three-dimensional coordinate system. Different color spaces are best for different devices, such as R'G'B' (red-green-blue) for computer monitors or Y'CbCr (luminance chrominance) for digital television.

Color space conversion is often necessary when transferring data between devices that use different color space models. For example, to transfer a television image to a computer monitor, you must convert the image from the Y'CbCr color space to the R'G'B' color space. Conversely, transferring an image from a computer display to a television may require a transformation from the R'G'B' color space to Y'CbCr.

Different conversions may be required for standard definition television (SDTV) and high-definition television (HDTV). You may also want to convert to or from the Y'IQ (luminance-color) color model for National Television System Committee (NTSC) systems or the Y'UV (luminance-bandwidth-chrominance) color model for Phase Alternation Line (PAL) systems.