State-of-the-Art Path Guiding with Blender* & Intel® Open Path Guiding Library
State-of-the-Art Path Guiding with Blender* & Intel® Open Path Guiding Library
Subscribe Now
Stay in the know on all things CODE. Updates are delivered to your inbox.
Overview
Bring brilliance to lighting scenarios. Render complex indirect illumination for an improved sampling quality that results in less noise using the Intel® Open Path Guiding Library (Intel® Open PGL)—now integrated into the Cycles engine in Blender* 3.4. Intel Open PGL provides advanced path-guiding algorithms that artists and designers can use to improve rendering performance and fidelity. Watch a quick demo where ray tracing software engineer Sebastian Herholz shows noise-reduction improvements using the Cycles engine with Intel Open PGL on Intel® architecture.
Learn more about Blender 3.4 and using Intel Open PGL in the release notes.
Intel Open PGL will soon also be part of the oneAPI specification and the Intel® Rendering Toolkit (Render Kit), which includes a suite of advanced open source ray tracing libraries available for free.
Featured Software
Download the individual library on GitHub* or get the full Render Kit for free.
Push the boundaries of high-performance, high-fidelity visualization applications on CPUs and GPUs with this set of rendering and ray tracing libraries.